31-08-2023 04:15 PM
I cant get a stable connection to multiplayer games on my nintendo switch using my Samsung S22 as a mobile hotspot.
It seems that the phone has a NAT TYPE D and that multiplayer games require NAT TYPE B.
In order to avoid paying for a VPN, I need to find a way of switching the phone to NAT TYPE B.
Does anyone have a solution to this issue?
31-08-2023 05:54 PM
Hi @Graeme42
Thanks for coming here.
Sorry this is not a setting I am aware of that can be changed, however, another user may be able to suggest some further advice.
Does this happen if you hotspot with any other device to the Nintendo?
Leanne.
31-08-2023 07:21 PM - edited 31-08-2023 07:26 PM
We have tried older phones. They seem to have NAT TYPE B. They connect and function properly but their wifi performance is very poor. Eg Samsung S7. Pixel.
01-09-2023 08:59 AM
01-09-2023 09:34 AM
But the same sim in an older phone S7 has a NAT type B, on the same network.
The S22 must be configured differently?
01-09-2023 09:41 AM
I'm not sure why they would be different, @Graeme42. Those types seem to be determined by Nintendo. CGNAT means that you don't get a static IP like you would with fixed line broadband. Have you tried changing the content lock status, I've seen with another user in the past that this helped in a similar situation.
Chris
01-09-2023 09:58 AM
No parental controls set.
01-09-2023 10:20 AM
We have tried to create an APN following suggestions online and in our EEstore. No success.
If it cant be changed then it seems that EE as a network is not compatable with multiplayer gaming on the Nintendo Switch? That does not seem likey.